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Conra

A game that integrates children with ADHD with other children through thinking and motor skills.

For children aged 6-16. In those years social and cognitive channel opens and the child’s identity is shaped. Motor development is important as well as interaction with society.

The game combines learning and motor activities in the area of: familiarity with numbers, arithmetic, and motor activities, in order to integrate participants with ADHD and other participants.

Game Description | The game Contents:

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70  polygon wooden cube in different colors

2   plastic cubes numbered with digits 1-20

2   plastic cubes with arithmetic

6   joker cubes

1   Carrying bag

How to play | Divide into 2 groups

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Each group in turn throws the two plastic dice with numbers on them and one plastic cube of arithmetic, which creates a math question.

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For example, if the first cube turns on the number 9, the second cube on the number 2 and the arithmetic cube turns on multiplication action, the question will be 9 * 2  (The group should answer the questions and build the tower according to the answer).

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The answer of the example is 18. This means you can build the tower using the cubes numbered 1 and 8. If you want to raise the level of difficulty you can use other numbers who’s equation equal’s 18, for instance 18 = 6 * 3,  that way you can build the tower using digits 3 and 6.

There are 3 joker cubes for each group. You can use it at any time during the game in order to enhance or save the tower.

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When a participant gives an incorrect answer to a question role changes and the participants who built the tower switch to answering the questions. The second group role is to make sure that the answers are correct.

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The group that reached the highest tower after a predetermined number of questions, Is the winner.

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